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We can all see that Valve’s unannounced shooter Deadlock just hit over 18,000 concurrent players, Gabe

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We can all see that Valve’s unannounced shooter Deadlock just hit over 18,000 concurrent players, Gabe

Valve seems to be gearing up to release its first new game in four years, and we already know way too much about it: We’ve seen dozens of Deadlock’s characters and their full movesets on YouTube, we can poke around in its file directories, it has a pretty popular subreddit, and, as reported by VG247, it hit 17,000 concurrent players this weekend, rising to over 18,000 today. Not bad for a game that hasn’t even been announced yet.

You can observe the fluctuations of Deadlock’s crypto-player base over on SteamDB. According to the utility’s creator, Pavel Djundik, a Steam key submission months ago made the details of Deadlock’s playtest available for public view, and Valve took no action to change that. It certainly looks like the studio has been ramping up the size of Deadlock’s playtest though: Today’s peak of 18,254 players represents a 578% increase over last month’s high, and honestly, the devs of a lot of fully-released games would be overjoyed to put up numbers like that.

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