Tech
How to unlock Akuma as a master in Street Fighter 6’s World Tour mode
Akuma was recently made available as a DLC fighter in Street Fighter 6. This also means that there’s now additional content in the World Tour mode that prominently features Akuma.
However, it turns out that this latest character isn’t exactly ready to throw himself at the services as a master to the the player avatar as easily as the rest of the roster. Quite a bit needs to be done before Akuma will even acknowledge the player.
To begin, the player must first approach an SiRN poster that’s looking to hire testers. More specifically, the poster is seeking the attention of those who have acquired a variety of fighting styles under multiple masters.
Needless to say, this actually seems like it’d be the start of a quest to fight Seth rather than Akuma. As odd as it may seem, completion of this quest will unlock the means to reveal Akuma’s location.
Completing this quest requires that the player to know Luke’s Flash Knuckle, JP’s Stribog, and Manon’s Manège Doré specials. Due to the master unlock requirements for JP, this quest can’t be completed until finishing the main story of World Tour mode.
After performing these special moves against Copy Fighters enough times, the SiRN staff member will bring mention to Akuma, whom he heard about from Retsu. From here, the player must seek out Retsu to ask him about Akuma’s whereabouts.
Upon doing this, Gokuento will be unlocked. Going there will show a cutscene, but this first encounter won’t leave much of an impression on Akuma. After the cutscene ends, Akuma will disappear without even fighting the player.
At this point, the player will have to talk to Retsu again, then return to Gokuento. Approaching Akuma, who is level 80, will initiate a fight with him, but Akuma will end it prematurely and leave without a word.
In a text message, Retsu recommends seeking more lessons from other masters. Of course, Ryu seems like a good candidate due to his connection with Akuma.
Upon fighting Ryu, he’ll tell the player avatar that Akuma is likely sensing their fear. Akuma can be approached again, but the outcome will be similar, though Akuma will leave with a “Hmph” this time, implying that Akuma has noticed some improvement.
The player avatar can then seek another lesson from Luke Sullivan. After this fight, Luke will tell the player that they need to fight with more confidence.
Akuma can then be fought a third time. This battle will once again end prematurely. However, this time, a cutscene will play that shows Akuma finishing the player avatar off with a dragon punch.
He’ll begin walking away, but stops as the avatar lets out a laugh. Akuma questions this, hinting at a similarity between the player avatar and Ryu.
It’s only then that Akuma agrees to train the player. Check it all out courtesy of RajmanGaming HD below: