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Incredible Starfield Mod Finally Delivers The Space Travel Players Always Wanted

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Summary

  • The Astrogate mod for
    Starfield
    offers autopilot and remote takeoff, making space travel more comfortable.
  • Different modes available for autopilot ease the pain points of long cut scenes during travel.
  • Fan-created mods and new updates are improving
    Starfield
    , making it more immersive for players.



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A new mod for Starfield finally makes space travel as simple as players have always wanted. One of the aspects of Starfield that players were looking forward to the most was space travel, with the game boasting thousands of different planets to visit, but both of these aspects ended up falling short of player expectations. Traveling can be difficult, especially when each part of flying through space takes a handful of cut scenes to get rolling. Thankfully, mods can help ease the pain of traveling and make it as immersive as everyone was hoping it would be in the first place.


Thanks to RealityIDR on Nexus Mods, space travel can finally become a comfortable experience for Starfield fans. This mod, known as Astrogate, has a variety of different options and modes for the ship’s navigation. The autopilot feature allows players to step away from the controls and roam their ship while it’s being piloted towards a chosen point.

“Supercruise” lets players set the speed of their ship automatically, so it cruises at that same speed without any input from the player. Lastly, is the “Surface Landing and Takeoffs,” letting players remotely launch and land their ships. All of these combined make for smooth and streamlined space travel in Starfield.


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Astrogate Mod Makes Starfield Space Travel A Lot Easier

Features Like Autopilot & Remote Take Off Are Much Needed

The surface of one of Starfield's moons, lined with small rocks and crystals, looking up at a red-ringed planet in the near distance.

Other aspects of the Astrogate mod include different modes for the autopilot. While on autopilot, players can choose between Standard, Intersystem, and Distance. Standard allows autopilot between the planet and its moons. The ship will automatically stop when it gets within range of the planet or moon and will let players land the ship remotely. Intersystem takes players between star systems and will make sure the player is piloting the ship before the jump is made to the other star system. The Distance mode gives players the opportunity to manually input how far they want to travel and will grav-jump them within seconds.


These pain points in space travel have been something players have been unhappy with since the beginning, and the mods RealityIDR made will likely make a lot of people happy. The time it takes to board the ship, get into the pilot’s seat, and finally take off is too long for a lot of people, especially since each step has a cut scene. Being able to remotely take off eliminates the in between and will ultimately make traveling across the Settled Systems much quicker and more enjoyable. This mod is likely to become one of the best mods created for Starfield, as it addresses one of the game’s chief critiques.

Though Starfield fell short of some expectations, new updates, upcoming DLC, and fan-created mods are helping make the game into something that players were hoping for from the start. Thanks to a massive update released in May, more features and bug fixes made the quality of life in Starfield much better for players. Hopefully, Bethesda will focus on making the world even more immersive and continue to listen to the fans to make much needed changes.


Source: RealityIDR/NexusMods, IDRReality/YouTube

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