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Roguelike hit Balatro can’t be sold to any gambling companies or casinos even after its creator dies, because its solo dev is so against that idea they’ve written it into their will

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Roguelike hit Balatro can’t be sold to any gambling companies or casinos even after its creator dies, because its solo dev is so against that idea they’ve written it into their will

The solo dev behind the indie roguelike hit Balatro is so against their game “becoming a true gambling game” that they’ve even made sure that it can’t be sold or licensed by any gambling companies or casinos after they die.

Balatro may be based on the Big Two card game, but since launch, solo dev LocalThunk has been clear that they “do not condone gambling,” and don’t “believe that Balatro contains gambling” in the first place. Unfortunately for LocalThunk, shortly after the roguelike’s launch, it was temporarily pulled from certain digital storefronts as its age rating was revised due to concerns that it “contains prominent gambling imagery and material that instructs gambling.” This saw its rating changed from a PEGI 3+ to 18+ in the UK, in a move which the solo dev called “unwarranted.”

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